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Demo 3.6


Documentation


SYSTEM REQUIREMENTS

Minimum Requirements

  • Operating System: Windows 10 (64-bit)

  • Processor: Intel Core i5 or equivalent

  • Memory: 8 GB RAM

  • Graphics: GPU compatible with DirectX 12

  • Storage: 4 GB available space

  • Internet: Required for loading online project data

  • Operating System: Windows 11 (64-bit)

  • Processor: Intel Core i7 or AMD Ryzen 7

  • Memory: 16 GB RAM

  • Graphics: NVIDIA RTX 2060 / AMD RX 6600 or better

  • Storage: 8 GB available space (SSD recommended)

  • Internet: Stable broadband connection recommended


DOWNLOAD

Esekan Viewer is distributed as a compressed archive.

File:
Esekan-Demo-3.6.zip

Steps:

  1. Download the archive

  2. Extract the file

  3. Run Esekan.exe


RUNNING THE DEMO

Viewer does not require installation.

After extracting the archive, simply run:
Esekan.exe


INTERNET DATA LOADING

When Viewer starts, it attempts to connect to the remote project server.

The server provides:

  • Project metadata

  • Apartment data

  • Pricing information

  • Media assets


OFFLINE / FIRST LAUNCH

On first launch, Viewer checks for an internet connection to retrieve project data:

  1. Online Connection Available

    • Viewer downloads the required project data from the server.

    • The downloaded data is saved locally for future offline usage.

    • Local storage path:
      C:\Users\<username>\AppData\Local\Esekan\Saved\CSV.CSV
      Replace <username> with the current Windows account.

    • Example:
      C:\Users\John\AppData\Local\Esekan\Saved\CSV.CSV

  2. No Internet Connection

    • Viewer attempts to read the local data file from the same path.

    • If the file exists, the application loads the project using the cached data.

    • If the file does not exist, the application cannot load project data until an internet connection is established.

Note:
In Viewer 3.7 and later, the first-launch data is fully embedded within the build, ensuring the application runs immediately even without an internet connection.


CONTROLS

Viewer is designed for simple interactive navigation and supports both Mouse and Touchscreen input.

Mouse Controls

  • Left Click: Interact with objects and UI elements

  • Mouse Movement: Rotate the camera and explore the environment

  • Mouse Scroll Wheel: Zoom in and zoom out

  • User Interface: Buttons and tools can be activated using a left mouse click

Touchscreen Controls

  • Single Tap: Interact with objects and interface elements

  • Drag Gesture: Rotate the camera and navigate through the scene

  • Two-Finger Drag: Zoom in and zoom out

  • Interface Buttons: Can be activated by tapping directly on the screen